DJ Player 4.0.2 is out



I completely forgot to post details on this update - thanks to @Anonymous in the comments for reminding me!  Although the official detail is small on this release, it's still a good one!



  • Bugfixes (missing track title, loop sync, etc.).
  • Classic Club mode synchronizes track played markers with a selected nearby device.
Obviously, bug fixes are very nice to sort out but the big improvement is with the Classic Club mode syncing track played markers.  In this circumstance you'd have 2 iDevices, each with DJ Player 4.0.2 installed and plugged into a hardware mixer.  When one device plays a track and device 2 is in the library screen the track is marked as already played!  Simple, yet effective.

DJ Player is currently priced at $37.99;


Red Bull BPM DJ app free...quick quick quick!


Great news for anyone wanting to test / review the new Red Bull BPM DJ app.  Grab your iPad / iPhone / iPod Touch and head over to;


You should then be able to click on the app icons to install....for free!  Available until 30th November 2011.

[via facebook]

Red Bull BPM DJ at ADE - video

Nice video showing off the new Red Bull BPM DJ app in action, and an interview with Gábor from Stereomusik;




Those iPad stands are very rugged and professional looking.  It looks like they're probably the Gooseneck iPad stand developed by arktisdistribution at a cost of £139 from amazon.  (Thanks for the link Gábor!).

As a follow-up to my previous post, here's a quote from Stereomusik regarding the changeover to the new Red Bull BPM DJ app;

"After one year in the App Store, we made the decision to continue with Red Bull as a partner and build further the Red Bull BPM platform. We made some changes to make sure we have a business model that would work in the future. In-app purchases offer an easier, much more flexible purchasing path and reduce piracy.

Together with Red Bull we made the (not easy) decision to replace the current HD and Pro apps, for the new universal Red Bull BPM DJ app."

New Red Bull BPM DJ app coming...

The Red Bull company and the development team (StereoMusik Systems) behind the previous apps (and the non-branded app, DJ Player) have been over at the Amsterdam Dance Event showcasing the new look Red Bull BPM DJ app.

Details and a screenshot of a new universal app (Red Bull BPM DJ) have surfaced on the Red Bull BPM facebook page showing the new features incorporated into the deck screen (along the same lines as the latest version of DJ Player);


This shows the 8 cue points, the re-organised top section and a slightly different colour scheme in use.  Some more details confirming the key features are available on the ADE website.

Unfortunately, this means existing owners (including me) of the original Red Bull BPM suite of apps will need to purchase the new app (or possibly move over to DJ Player) in order to keep up to date.  I guess this is a housekeeping exercise more than anything, as the suite of Red Bull BPM apps was quite extensive.  

As more details surface I will keep this post up to date.

Sonorasaurus & Rex price drop



Both Sonorasaurus apps have been cut in price by Pajamahouse, in case you missed it on PalmSounds earlier this month.  The dev team have said this is reflects "a company that is making the app much cheaper for people until we have the time and resources to bring the app up to date."

Sonorasaurus Rex (for iPad) is currently priced at $9.99 (down from $19.99);


Sonorasaurus (for iPhone/iPod Touch) is currently priced at $0.99 (down from $9.99);

DJ Player 4.0.1 arrives

DJ Player 4.0.1

An update (from a few days ago now) on the latest version of DJ Player;

  • Precise bpm loops could go off after awhile - fixed
  • Reverse is now bouncing (reverse until you hold your finger). iPad only: tap the reverse icon to permanently reverse without automatic slip.
  • Hold "Store" and press a Cue number to quick-store, without jumping to or from Store mode.
  • "Last Sync" virtual playlist.
  • Other small interface bugfixes.
  • Database related BPM/Cue store fixes.
The reverse functionality on the app is very good indeed.  When the track is playing press anywhere in the upper part (ie negative section) of the pitch slider, on pressing the track plays backwards from that point.  When you release your finger the track continues from where it would have been if you hadn't have just reversed it.  I found it most effective when used just after a snare, reversing the track only for the snare sound and then snapping back to where it should have been.

The 'Last Sync' playlist is neat as well, so when you go into the track load page as well as seeing all your playlists, there's a dynamic one displayed showing those tracks you've last added to the device.

DJ Player 4.0.1 is currently priced at $37.99;


CamelotSound & Harmonic Mixing

"The Camelot Wheel" - Easymix system created by Mark Davis
About a month ago, I was getting excited at the prospect of using harmonic key metadata when selecting tracks to play in DJ Player 4.0.  Shortly after the post, Mark Davis (who developed the Easymix system of navigating around the harmonic keys) from Camelotsound contacted me and asked if I'd like to take a look at the HarmonicKeys database that Camelotsound maintains and updates.

The database holds the details over over 60,000 tracks all of which have been analysed not by software, but personally by Mark and the other previous custodians of the data (all professional musicians).  To quote the website; "It's the most comprehensive database of manual key results in the world" - so an impressive feat to start with.  This gives a much more accurate hit rate on key information than the current software options (which are around 30% accurate, according to DJTechTools).

Once logged in you have the ability to search the database using a good selection of criteria;

Search Criteria Page

In addition to these criteria, you can also perform a text search which takes into account artist and track title.  The detailed criteria search would be ideal for anyone wanting to craft a mix around a given bpm and pitch range (the greater the pitch change, the greater chance you will end up with a different key - you may get away with anything upto +/- 3% change in pitch).  The search results are displayed in a table, showing artist, track name, key and bpm;

Search Results Table
During my spare (!) time over the past month, I reviewed the 5,000 tracks in an iTunes playlist - of these I found approximately half of them in the database, a much higher hit rate than I had expected.  The genres covered spanned quite a few surprises (including UK rave from the early 90s such as Acen and Altern 8, even some recent drum & bass).

Occasionally artist names varied a little (eg Frankie Knuckles or Knuckles, Frankie), but if you use the search criteria carefully (eg searching on Frankie Knuckles) you would pick up all artists and tracks containing both strings of text.  On a few occasions the artist or track title were truncated a little.  This didn't detract too much as I had enough detail to make a positive match to the track in my playlist.

I compared the bpm data with what Serato had interpreted and on most (>95%) occasions the bpm was exactly the same.  On the remaining few it was only a matter of single units difference.  The key data was a more interesting result as I was comparing against what BeaTunes3 had identified as the key.  The match rate was about 30-40%, possibly slightly higher than reported by DJTechTools back in 2009 - however this maybe down to improved algorithms used in BeaTunes.  Of course other key analysis software is available (like MixedInKey).  

After manually updating my tracks and dragging them into my iPad, I gave the keyed tracks a run through in DJ Player 4.0 and as expected, I was able to mix between adjacent key codes with roughly the same bpm without any jarring or soundclashing.  Definitely something to consider when considering tracks for a mixtape or upload.  

However, I've never had bpm data available when using vinyl, let alone harmonic key data too and some of the most exciting/interesting mixes have contained nearly random track selections.  As my wife has pointed out...there is a risk of over-analysing your tracks and missing out on the 'feel' of what the track is - for example, I could tell you that "Ante Up"* by M.O.P is at 94bpm with a key of 4A (F-Minor), but more importantly I know that it can rock even the most staid of crowds when played at the right point during the gig.

* I know that's not the official video, but it is probably the best!

I thought perhaps the process of using the database could be made easier through xml exporting, auto-analysis of your (iTunes or other) library, incorporation into a software based analysis tool or even partnership with Discogs or Gracenote to provide a closer tie-in to the tracks.

There are other key detail sites which provide search functionality (such as TrackFinder), however it's unclear how their metadata is calculated, whether its a manual process or simply regurgitating what software analysis has returned.

As Mark pointed out to me, the CamelotSound database would most likely be used to "augment, rather than replace, key detection software such as MixedInKey."

If you're interested, you can check out the database at CamelotSound website through one of the access fee options;
  • 1 Month = $10
  • 3 Months = $30
  • 6 Months = $60
  • 12 Months = $100


Mixr review



When Mixr arrived in the appstore a few weeks ago, I was keen to see what the app delivers above other DJ apps after so much time in development and with surrounding hype.  In the run-up to the release date, the website was overhauled and a number of tutorial videos cropped up showing the app at its best and in a professional manner too (ie not wonky hand-held phone movie footage).

If Mixr had been released last year when it was originally intended then perhaps its reception in the appstore might be different, unfortunately for the development team of Mixr they are playing catchup with an app and development team combination who have a headstart and (a now well established and seemingly loyal) audience.

NB: to be clear here, when using Mixr the automatic response is to instantly compare it with other twin-turntable layout apps.

This week has seen an update to the app which includes;
  • More accurate BPM
  • Performance Improvements
  • Bug Fixes
  • Crash Fixes 
  • BPM displays in Crate Manager deck list
  • More responsive EQ sliders
  • Tap to tempo speed adjustments (+/- increments)
  • Improved vinyl coverage
Obviously bug fixes and crash fixes are key to any apps success, however display of BPM data was a late but welcome addition to the app (I was surprised that this slipped through and was not originally a feature).  Unfortunately, BPM data is only displayed if you're using the Crate Manager and have dragged a track into the deck list.  It would be good to see it elsewhere in the app when tracks are listed.

Interface:
On loading the app, you're presented with the main screen clearly replicating 2 turntables sitting alongside each other.  As with other apps, this does bring a degree of familiarity to the screen however when displayed like this on a flat touchscreen the positioning of the pitch control to the right of both decks (meaning the left deck's pitch control is right in the centre of the screen) feels a little awkward.  What really does feel odd is moving the pitch slider away from you to increase the speed and towards you to slow down - something I made the wrong decision with on almost every time I tried to use it (which might say more about my memory than the app UI!).  A double tap on the pitch control returns it to the 0 position.  The tiny +/- buttons at the top and bottom of the pitch control slider are for pitch bending/nudging and not for precise movement of the pitch control as I had initially thought.

The development team have been fairly meticulous in the visual representation of the decks, down to the fine patterned reflection on the vinyl as it spins and the slightly dotted look on the deck body.  



At the very top of the screen you have 2 buttons on the left ('My Mixes' and 'My Library').  If you chose to record your mix using the in-app recording button (on the right at the top), your mixes will appear in the 'My Mixes' page.  In this page you can delete the mixes, rename them or play them back.  Interestingly, when you view the mix detail the screen lists the tracks played in the order they were played - a very useful feature if you're thinking of uploading your mix into somewhere like Mixcloud.  The mixes are stored as .AIF files and can be downloaded to a host machine using the app's filesharing in iTunes.  The tracklist isn't available via the fileshare, but perhaps that might come in a future update?

The 'My Library' button is where you add tracks to crates.  I'm still trying to get used to how the app uses Crates and how to best manage them.  I would see myself using the crates as a means to pre-prepare what I might play out at a gig, a little like a dynamic playlist.  I might set up a bunch of crates and then during the gig I could dig out tracks from the crates and assign them to decks (using the Crate Manager button in - if I were doing a gig which I was likely to get requests (eeek!), then I would pluck the track (assuming I found it) from my Music library using the button to the left of the decks.

In the centre at the top is the main output level display and volume control.

Above each deck is displayed the track progress bar while at the top of the page is the detailed waveform which scrolls as the track is playing.  The detailed waveform is visually large, clear and seemed to be smooth when scrolling along and even when scratching the platters.

When you load a track, the artwork is loaded into the centre of the vinyl display (like a record label).  What perhaps the app lacks here is the ability to add a marker (like a thin strip of paper) so you get a better feel of the motion - useful when beat juggling (if you're brave enough to try that on an app).

The time elapsed and remaining is displayed either side of the track progress bar with the artist name and track name above that.  All very clear so far in layout.

To the left of each deck is the button to load a track directly from your Music library.  This uses the standard API as seen elsewhere, but is the small version.  Ideally I'd prefer to see BPM data displayed on this screen or even better the standard API shelved for something tailored.  As mentioned, I'd probably use this screen for ad-hoc tracks and use the crates for prepared/organised tracks.  

Below each deck are 5 buttons;
  1. Set Cue
  2. Cue
  3. Play/Pause - the pause is instant dead stop (strange for a vinyl/turntable replication app?)
  4. Loop - allowing you to set 3 loopable cue points
  5. Tempo
The main cue point and loopable cue points are all stored, so when the app and the track are loaded again the cues/loops are all present as previously set.  The loop points are displayed with small different coloured lines in the track progress bar.

Just above the Loop button for each deck is the deck volume rotary knob.  Personally, I don't find rotary knobs on flat touchscreens suitable - I'd prefer sliders/faders, but the rotary knob seems to fit in that space neatly which is probably why it was used.

Underneath the 5 buttons, are the EQ and FX buttons for each deck and the cross fader.

The cross fader can jump out to a given point (but not jump back) and if you mistakenly press the 'A' or 'B' button, the cross fader will slowly move across to that side.

Pros:
  •  very good graphics
  • All key features of the app can be access through buttons on this screen
Cons:
  • the pitch controls feel counter-intuitive
Configuration:
There's currently not much to configure in the app.  You get the opportunity to use the monitor functionality (split audio) and set the headphone output volume.  You can also configure the pitch control range;
  • 6%
  • 12%
  • 25%
It would be good to see some expansion here, including the ability to set the cross-fader curve and perhaps adjust the stop button feature (ie immediate, slow stop, very slow stop).

There was a setting in here to switch on/off Autoplay (where the app would automatically play the next track in your crate), but that appears to have disappeared in the recent update....although to be fair, I can't remember seeing it in the initial release.

Track Selection:
In order to get the most from the app you will need to use the Crate Management feature, create Crates by selecting tracks from your Music library and then dragging tracks from crates into your decks.  You would then use the standard Music interface for selecting ad-hoc tracks - although to add confusion to this, these in turn get added to a default crate!  I think that perhaps the use of crates may put casual users off.

Decks:
As with other turntable based apps, the instant draw is to push a track back and forth on the deck.  Thankfully, the sound is pretty good (although maybe still not quite up to the main competition yet) and the waveform responds well too.

FX:



When the app was first released you had the choice of Delay or Reverb as effects to apply to each deck (as shown above), however in the latest update the buttons have disappeared on the FX screen, leaving you with just Delay.  The Wet & Feedback percentages are controlled by rotary knobs with a selection of buttons to affect the delay timings.  Having used a Kaoss pad a lot in the past, an X-Y pad interface here maybe better for quickly playing with effects...again, that's just a personal preference.  Interestingly, on the Mixr website there's a poll for future features which includes Kaoss pad type effects.

EQ:
The EQ sliders are displayed in a popup menu and have a range of -24Db to 6Db.  A quick double tap on the slider returns it to zero.  There are also Kill buttons underneath each slider and a gain slider (with a range of -12db to 12db) to the far right of the EQs.  I noticed that the Kill buttons didn't quite kill the audio completely as with other apps, so perhaps the EQs could do with refining a little.

Summary:
I spent some hours with this app over the past few days, albeit at home and not in a live environment.  I think it shows potential but has some way to go in terms of refinement to win over customers from other similar apps.  The crate system takes some getting used to and certainly once you've got the hang of creating Crates (remember there's a limited number of Crates and limited number of tracks per crate) then you stand a chance of getting the most from the application.  Through the use of crates the app also pre-processes the tracks (by determining bpm, building waveform etc), so it does make sense to use them if playing out.

It will be interesting to see where the dev team take this and whether it gains popularity over time....remembering that although this app has been in development for a long, long time we are still only on version 1.0.1.

Mixr is currently priced at $19.99;




Korg launches iKaossilator for iPhone!

Courtesy of PalmSounds.



Not strictly a DJ app, but makes me wonder if Korg will be pursuing a KaossPad app concept soon?  My old KaossPad1 is looking a little dusty now.  I'm not sure how the audio input and output would work, I guess you'd need something like the iRig cable...but in theory this should be doable.

There is already the Filterer app (free) which is a handly Lo-Pass filter with resonance and LFO controlled by an X-Y pad.

Anyway, I digress...the iKaossilator is currently priced at $9.99 (which is half price until November 30th);

Updating to iOS5

I'm slowly updating my iPod Touch & iPad 1 to iOS 5.  The download of the iOS update took about 25 minutes this morning and now I'm wondering if loading both 64G devices to near capacity with tracks was such a good idea!

My advice would be to;

  • Download the update first (ie don't choose Download & Install), the download failed quite a few times yesterday evening and I've been caught out once before with a corrupt iOS file!
  • Make sure you've recently synced purchases/apps and taken a backup of your device - I think during the update process it does this anyway, but it doesn't hurt to do this manually beforehand
  • Give yourself plenty of time if your device is loaded with apps and tracks.  For a 64G iPod touch with only 6G free space, it is still restoring music onto the device post iOS update - I reckon it'll take another hour or so.
I'm going to see how this goes on the iPod Touch first and then try the iPad if everything's OK!

Once done, I'll buy Mixr and give it a thrashing before posting a review in the next few days (assuming all goes well!).

In terms of the DJ apps, here's a list which are compatible or have been updated for iOS5;

The Red Bull BPM series of apps is likely to get an update (along the same lines as DJ Player v4.0) soon, which will ensure iOS 5 compatibility as well as the new features.

Once my iPad has moved onto the new iOS, I'll briefly test the remaining apps (Deej, Quixpin, TraxPad)...maybe even the others (AirScratch HDTapDJ & BabyScratch)

Mixr app arrives...

Mixr app arrives in app store, priced at $19.99

I'll post a review (once I've got iOS5 installed!).  It'll be interesting to see how this holds up in light of the recent update on DJay.

Sonorasaurus Rex minor update released



As expected, a sudden flurry of updates around iOS 5 release.

I was surprised to see any action on Rex though, it's been very quiet from the dev team for a long time.

The update fixes an issue with BPM, I think this is if you used the tap BPM button it wasn't saving correctly back to the track.

The official detail is a brief (cryptic) one-liner;
  • BPM for iPod tracks now correct saves

...Although on twitter, Pajamahouse state that this update provides iOS 5 compatibility too.

Sonorasaurus Rex is currently priced at $14.99;

Touch the Wave updated for iOS 5

I guess we're going to see a few of these sorts of updates today and for the rest of the week.

The official detail is as follows;
  • リバーブ機能の追加
  • タイムストレッチ機能の追加
  • その他、バグ修正
Google translates this into;
  • Addition of Reverb function (presumably a new effect?)
  • Additional Time-Stretch capability
  • Other bug-fixes
You need iOS 5 to apply this update though...I've just tried without and failed.

I think perhaps more dev teams could print their updates in non-English text and characters...it makes for a much more exciting reveal of the functionality when you try and interpret the online translators version!

Touch the Wave for iPad is priced at $0.99;




DJay 1.4 released




I was sort of expecting an update from Algoriddim pre-iOS 5, due to a few rumours going around at BPM a few weekends ago.  However, I wasn't expecting new features such as FX and BPM sorting (OK, sorting by BPM is iPad full screen library view only).  The official detail is as follows;

  • Manual FX: Flanger, Phaser, Echo, Gate, Bit Crusher, Filter (High Pass, Low Pass)
  • Instant FX: Absorb, Drift, Sway, Crush, Punch, Twist
  • 2D FX Pad
  • iOS 5 iCloud integration: backup and sync your song settings such as cue points, edited BPM, etc. over the air, across all of your iOS devices running djay
  • iOS 5 enhanced AirPlay integration
  • iOS 5 lock screen integration: displays currently playing song info including artwork
  • Audio Copy & Paste: load sounds from other music apps onto the turntables
  • Load recordings onto turntables
  • Sort library by BPM (available in full-screen library, enable in djay settings)

I've just been playing with the FX (accessible under the same window as loop and EQ) on the iPod Touch, they are very good.  They all have an X-Y pad screen (that's the "2D FX Pad"), there are some instant FX buttons which I think apply one or two FX with fixed parameters - useful for very quick application of FX.


Already a small demo video has been upped to show how the effects sound;



I need to get my head around the iCloud stuff, but it sounds like you could load a track on the iPad, set cue points, adjust the BPM and then load the same track on another iPad or maybe iPhone/iPod Touch to pull in the same data?  I'm guessing this data has to get stored somewhere in between the two?

To sort the library by BPM, you need to be on an iPad with library displayed as full screen.  On the right hand side of the page where the tracks are displayed, if you swipe down you see the additional line at the top, showing the search field (on the right) and the new BPM sorting button on the left;



Audio Copy & Paste will be useful too, for those with sampler/synth and song making apps on their device.

With the ability to load recordings onto turntables, you could overdub previous mixes, maybe correcting any errors or adding scratching to parts where you were too busy setting cue points/loading other tracks?!

All in all, a very nice surprise indeed.

DJay for iPad is priced at $19.99;


DJay for iPhone/iPod Touch is priced at $0.99 (a steal at this price with this level of functionality!);



iOS 5 coming tomorrow...

So, what impact will this have on the DJ apps?

  • Cue.Play.DJ have just issued v1.66 which addresses a bugfix for running on iOS 5 (v1.7 of the app is imminent too!)
  • Mixr is due for release on the same day (no details on price yet)
  • DJ Player has been running on iOS 5 (thanks Gábor!)
  • DJay has had issues with previous iOS 5 beta versions, but is stable now.
Will we see any new iOS 5 specific features coming?  
Will loading tracks from iCloud into a DJ app be possible?
Will DJs be using Airplay Mirroring to display their actions on club screens?
Will the 'Delete App Data' feature be useful to clear out cached tracks on DJ apps?
Are there any other iOS5 features which might be useful to DJ app users and/or developers?





Future Music Autumn 2011 - Stanton SCS.4DJ review



I picked up the recent copy of Future Music recently, mainly to read what they had to say about the OP-1 from Teenage Engineering.  It's not DJ related at all really, but a new gadget I acquired a few months ago.

Anyway, on pages 96 & 97 there's a full review of the Stanton SCS.4DJ unit.  It's still something I'm intruiged about (some more detail here).  It promises an all-in-one solution, combining the familiar dual platter plus mixer approach of many USB controller devices but without the need to plug into a laptop.  For me the attraction is the move away from the laptop.



You plug your USB harddrive(s) into one of the 4 ports on the device and (I'm guessing here) your tracks are collated into a single list on the 4.3" colour screen....thankfully you can sort by a number of different properties including BPM, title, artist (I wonder if this includes Comments / Key?!).  The main downside so far is that (as with all digital systems) tracks need to be analysed in order to show the waveform and calculate BPM.  On the SCS.4DJ, this takes longer than on a laptop (presumably due to processing speed).  You can choose to analyse the entire library, but you would do this before going to a gig.  The results of the analysis are stored on USB (presumably the same USB the tracks are stored on).  From the review, it suggested that an external program might be in the pipeline, so you could process your USB content from a computer (faster) and not on the unit itself.

Another useful feature is the ability to record your mixes on the unit whilst mixing (like in-app recording). These get saved to USB in WAV format for transfer to computer later.

All very neat stuff and a very good review with the unit scoring highly in nearly every aspect (Build, Value, Ease of Use, Versatility and Results), with Build lagging a bit behind - presumably because this was where Stanton could keep the price at £459.

Interestingly, the magazine listed 2 alternatives which I'd completely forgotten about;

I remember the both devices appearing on an episode of Channel 5's Gadget Show a couple of years ago.  Both offer 'fully-contained' DJ experiences, however I think possibly the rise of iOS DJ apps may have killed off both (that and the issues Pacemaker seems to have).

There was also a 1-page review of the Numark iDJ Live USB controller for iOS.  This one didn't score as highly due to its build quality and simplicity.  However, it did ask the question; 

"How long before NI - or any DDJ manufacturer - release a pro iOS app for which their existing hardware will work natively?"


BPM 2011 - belated follow up post...


Apologies for not putting a little more detail up about BPM 2011 recently, the excuses are, I've been...;
  • ... adding Harmonic Key information to my iTunes tracks (preparation for using them with DJ Player / Red Bull BPM HD)
  • ... trying to get to grips with Meta.Dj app
  • ... trying to get to grips with my OP-1 and do something productive with it!
  • ... clearing out our spare room in preparation for our second child (due December!) 
Of course, the above aren't in any order!

Emulator:
Whilst at BPM I spent sometime just pottering around between stands without the aim of purchasing anything.  With a VIP badge you do tend to attract more chat with the stall holders which meant I had a one-on-one demo and run through of the Emulator touchscreen DJ interface.  What was interesting that the product currently is mapped for Traktor and the guys on the stall were very interested in pursuing Rane to get Serato mapped and on-board by default as well.  However, since I went to BPM, this video has surfaced which looks like you will be able to use Emulator for MIDI mappings - in which case you could knock up your own Serato Emulator pages;




I know you could use TouchOSC on an iOS device, but the touchscreens (available in different sizes) with Emulator have been given some serious battering during testing and still come out OK.

On the larger screen, a short distance projector was being used to project the Emulator visuals on the underside of the tilted screen - so the audience could see what was going on.  So, not transparent after all!  I think the guys on the stall said that Emulator was already in a couple of large clubs at the moment (including MoS).

I really should have kept notes, as I've completely forgotten what else I saw there!  Unfortunately, I do remember not spotting the Stanton stall as I really wanted to check out the SCS.4DJ unit....more on that unit  next though...

Mixr - specs, screenshots and video

Mixr
Finally, the wait for concrete detail on this app is over.  The app looks to be based around the familiar hardware setup of turntables aside a central mixer, with the waveform for each track scrolling above each deck.

Deck / Mixer screen

Looks very familiar, n'est pas?  (we already have a plethora of apps which simulate this setup, some more successful than others such as DJay).

Demo:
Before you visit the site and read about the app, you will probably want to check out the video below showing how it could be used (with cue points and looping to interesting effect);



Crates:


Setting Up Crates
It seems the library is a little unusual, but would be useful in preparing sets in advance of a gig.  The details of the crate manager approach can be found here.  You can have up to 10 crates with 18 tracks per crate.




There's also a little detail on the site about using the waveforms and setting cue points as well as a little video too;



The app will be able to set & save 4 cue points with (maybe?) outpoints too (like with DJ Player) to form loops.

Cues and Loops

Details:

  • Effects (Reverb & Delay)
  • 4-Band EQ with kill switches
  • Split Audio output supported
  • In-App recording of sets
  • DRM protected files are not supported
  • Pitch Range adjustable (6%, 12%, 25%)
  • Pitch Lock & sync
Effects Page
Mixr is due to drop on the same day as iOS 5 (October 12th) ... It seems the app has been 'optimised for iOS 5' or so the about page states.

The website has a few issues with links, so the support page and full spec pages, can be a little difficult to get to.

A number of other 'tutorials' are due on the site soon;

It'll be interesting to see how this is priced and whether it runs on iPad 1.

BPM 2011 - first report

The yearly BPM show in Birmingham is underway, running for 3 days (I was there for the Saturday) featuring demonstrations of the latest DJ related technology, competitions, Q&A sessions and seminars.

This year we managed to get ourselves VIP tickets which gives you a free drink at the VIP bar at the main stage and access to the raised VIP platform at the stage - which was a very pleasant place to spend most of our time (and money).  After a horrendous train journey there, we settled down with some drinks to watch the Freestyle DJ championship contest.  With an event like BPM you're never really sure what to expect in terms of style when it comes to this contest.  Most DJs were using laptops and DVS on turntables or CDJs, however one DJ managed to do a 5 minute set with what looked like 2 laptops and 2 mixers, no platters at all.  The set with most impact came from a very shy and neat looking 17 year old chap (complete with teen-fringe to match) and blew the audience away with a really harsh assault of dubstep.  I'm fairly new to dubstep and while it's not my normal listening material, the set was very good indeed.  He made it through to the final (unfortunately my train left before I knew who won).

In the main entrance, the main pitches went to Numark, Denon and Pioneer with the latter probably receiving the most attention judging by the people flocking around the new controller DDJ-ERGO-V;


The controller is slightly raised at the back to allow a laptop to slide underneath, hiding the keyboard.  The lights on the platters can correspond to how well the tracks are in sync, which was a neat feature.  Unfortunately, the queue to get on these was pretty deep so I only got a brief moment playtime.  The unit felt pretty sturdy though, as you'd expect from Pioneer.  It was interesting to see Pioneer producing a controller sometime after the competition had already put out a few alternatives already.

Numark had the Mixdeck Quad, iDJ Live (with DJay on iPad running) among many other products on display. I also had a quick go on the iDJ Live (mainly because I hadn't seen one in use before), as a controller it did feel a little 'plastic-y' and lightweight and the latency between the platter and the screen display was a little distracting.  However I'm sure after some practice you could get used to it.

DJay & Vestax Spin:
What was more interesting was the Vestax stand had a Spin controller hooked into DJay running on an iPad (2nd gen I think).  This is something folk on the Algoriddim forum have been baying about for a while now.  The Vestax guys told me that they were running a beta version of DJay (presumably the next version to drop) and this will probably become available post iOS 5 release.  Another fascinating bit of information from them was that their policy was app developers had to approach them in order to pair an iOS app with a controller.  This is contrary to Numark's previous campaign of actively hunting down DJ app development teams to pair up with for iDJ Live.  Now for me, the Spin controller felt a little more stable and robust than the iDJ Live - but don't forget it has been around some time now too and already has a track record with DJay on the Mac.

So, as a note to any DJ dev teams out there who want to output MIDI to a USB DJ controller...you may have to contact the manufacturers directly!

...I'll post more a bit later, but I thought I'd share the Spin news as soon as possible.