DJay v1.3 arrives


Wouldn't you just know it...I finally shift my carcass into getting a re-visit done on this app and a new update drops in a couple of days later!

Well, it seems this update was worth the wait though.  The key issue of cueing has been resolved, which means you can now choose which deck to listen to on the headphone channel, you could listen to both decks and you can also adjust the mix between Cue and Master via the Settings page.  Users with an iPad2 will be pleased to hear that the sound mute which occured during use of the Key Lock function has been addressed also.

I've been able to load cd-ripped tracks and recorded mp3s without issue so far, so I'm not sure what the current negative reviews in the appstore are about.

The major piece of functionality - which we can't currently test, is the implementation of USB MIDI support, specifically with Numark's new product the iDJ Live - which I believe is a revamp of an older product.  I think the iDJ Live product will be available in August, priced at £79 in the UK.

The detail is as follows;

  • Added support for Numark iDJ Live controller for djay
  • Added PFL buttons for individually assigning pre-cueing channel
  • Added Cue/Mix slider to fade between master and pre-cueing output
  • Added pre-cueing "Auto Select" option in Advanced settings
  • Improved pre-cueing auto-select behavior
  • Improved update of speed slider range when syncing tracks
  • Improved Bounce Loop with Key Lock enabled (iPad 2)
  • Improved cue point set accuracy in certain cases
  • Added support for high efficiency AAC files
  • Fixed occasional freezing of audio when switching from background
  • Fixed occasional sound drop when activating Key Lock (iPad 2)
  • Fixed drop outs when playing recordings on iPod touch 3rd gen
  • Various other improvements and fixes
Amazingly, the app is *still* priced at $9.99;
 
 

AIODJ Cable (Spanish Audio cable splitter update!)


The splitter cable I reviewed and tested previously has it's own site now, complete with details, links to purchase (from eBay) and a little demo video clip of how it works;


Just thought I'd keep you up to date!

Also, the site credits this blog with a nice link too! Fame at last!

Radio Soulwax free universal app...


OK, not a tool for the 'modern-DJ' but a neat way of distributing mixtapes coupling very slick mixing skills and detailed visuals too.

It seems that through the app a series of hour long mixtapes will be made available, which you can either stream or download.  The first mix is Soulwax's epic 'Introversy' made up of entirely intros to tracks lasting about an hour.  As the mix plays, the current track album artwork is displayed and tweaked with to make things even more visually appealing than just looking at straight LP covers.  It must have taken the designers ages to put together, certainly one worth checking...if only to get inspiration to boost your own record collection!

The official words are;

Ok, so it's a radio station, but not as you know it. For now, it's a growing collection of 24 one hour-long mixes with visuals that we are sharing with you for free, and hopefully it will become a platform for many more things to come. We call them mixes, but in reality they are more like musical films based on the record sleeves.

Every hour has a different musical and visual theme (always based on the covers), to eventually make for a varied day-long radio schedule that will remain online in a rotated and continuous loop.

Over the next few months we will be adding a new show every week, culminating in a 24-hour musical and visual 'experience'. Sorry, we couldn't think of a better word than experience.

We have no idea how you will experience this, though, whether it will be too intense or too much to take in, or perhaps not enough. All we know is that we love it and had to do it, even though everyone called us crazy.

We spent ages trying to get everything to sound, look and feel right. We hope you appreciate this labour of love as it has taken a ridiculous amount of work.

The app is free and universal (and most definitely recommended!), you can get it here;

DJay app test revisit

DJay was the first app I purchased which emulated 2 turntables and a mixer not only functionality but visually as well.  Initially it felt to me a little bit gimmicky, the turntable representations were (and still are) very small and quite difficult to scratch with and more often than not the app would crash during a mix or glitch during load of a second track.  That was back in November 2010.

Since then it has seen a few updates (now at v1.2) and has won a 2011 Apple Design Award (in the iPad Developer Showcase category).  Algoriddim have also released DJay for iPhone which does offer a single deck view among other key features.

Version 1.1.1 brought us multiple cue points, looping (Auto, Manual or Bounce)

Version 1.2 brought us some iPad 2 only features - such as key locking (ie real-time pitch bend) and beat-synchronised scrubbing.  All great, but only iPad 2 due to processing consumption.  Interestingly, if you go to the Settings section on your iPad and scroll down to DJay, there's an 'Advanced' setting to turn on/off 'High Precision Analysis' - which is used for the iPad 2 features.  This is present regardless of iPad version, I've tried and it doesn't seem to make any difference on iPad 1!

Update! Version 1.3 - brings a stack of feature improvements (including the much needed preCue split option) as well as the MIDI compliance mentioned previously, in readiness for the release of the Numark iDJ Live device in August 2011. This is the first example of USB MIDI with a DJ app? 

+ Quick Track Load Time:
To load a previously unloaded track (4 mins, Face to Face by Daft Punk) took about 13s to complete - to load the same track again took about 1s (much quicker!)....compared with 35s on Sonorasaurus Rex.

+ Platter Responsiveness:
Difficult to describe, but I'll try.  As the platter is spinning, if you put your finger on it, the track stops immediately.  If you lift your finger off, the track continues immediately - there's no slow start up...it's like the turntable has a good high-torque setting (if you were on a real turntable).  This does make scratching more likely than in other 'scratch-apps'...which implement a slow start up back to normal speed.  This is just my personal preference, but I think it makes things easier.

+ Loop Options:
Nice to have 3 different options to choose from when looping.  The Bounce Loop is most fun for live mucking about on the fly.  It would benefit greatly from being able to store any Manual loop points though.

+ BPM Half/Double Quick Edit:
Quite a few times, the track I've loaded comes up at the wrong bpm, however mostly it can easily be corrected to a bpm in the right area by pressing on the bpm figure above the pitch slider.  A neat feature and provides a very quick way of correcting a bpm.

- Lack of PreCue Options (Update - no longer an issue in v1.3!):
If you're familiar with the DJay forum, then this wont come as a surprise to you.  There is no means of splitting the cue signal between the deck you're cueing and the master output - it's all or nothing, unlike other apps which do give some flexibility on this.  I suspect Algoriddim are reviewing what's in the next upgrade now and possibly focusing on this more than any other feature at the moment.

+ / - iPod Library Access:
It depends on your preference with this one.  The generic library access UI is nice when you're browsing through your playlists, selecting tracks visually (based on their artwork)...however, when you're playing a gig and you want the next track to be roughly in the same BPM as the current track it becomes more difficult as you have no method of sorting by BPM.  I suppose this is no different to what I do with real vinyl, but it seems a shame not to utilise the tech to handle this a little better than a generic UI screen.

- No Single Deck option
This would really boost the appeal of the app to me (and perhaps others as well).  As mentioned earlier, the decks are far too small to consider scratching - at least for me.  Also some of the UI is quite cluttered, with the EQ, Loop and multiple Cue Points all accessible via a single tiny button which then pops up a window obscuring your view of the deck.  If you could utilise a single deck mode, then you could open up the UI a bit, display a larger turntable surface, provide more space for the other features as well as lose the mixer and the other deck.  This would then allow mixing using a hardware mixer with 2 iPads quite easily and would overcome the heat Algoriddim get (not sure why the criticism lies with them for an Apple issue) over Mono audio out when using a splitter.  Single deck = no splitter needed.

- No Effects
For an app which provides a lot of functionality, to omit effects from the list is a surprise to some.  Most DJ apps now provide some effects capabilities ranging from the very basic to the advanced and well designed.  Either way, the inclusion of effects with DJay would be welcome but the question would be where on the UI would you access them from?!

Although there are a few minor negatives above, Algoriddim has done very well propelling their app to the top of the Apple charts on several occasions.  Over the past few weeks I've got a bit more used to DJay and will probably be using it more at home as an ideas test to quickly see if tracks can mix together, maybe for the basis of throwing together a quick mixtape.  It'll be interesting to see how they cope with the USB Controller and whether any more updates/functionality for iPad 1 will be forthcoming.

DJay (for iPad) is still currently priced at $9.99 (half-price, but for how long?!);



DJay (for iPhone) is currently priced at $0.99 (bargain price!);

Another new splitter cable option...

Algoriddim (DJay dev team) have decided to put their support behind the Griffin DJ Cable as detailed here on their website.



The cable appears to operate in the same way as the Stereomusik Systems splitter but is reported to be of better quality - although I can't verify this as I haven't got the Griffin cable (yet).

You can purchase the splitter directly from their US website here for $19.99, or alternatively HMV appear to be taking pre-orders for any UK customers at a price of £9.99 with free delivery.

This will still mean that you have a MONO PFL signal and a MONO Master signal - I'm sort of hoping that maybe iOS 5 might bring us some hope with dual Stereo capabilities? - wishful thinking of course!

Thanks to Palm Sounds who posted detail on this first!

Cue.Play.DJ - v1.7 more details...

On the Capsulated Forums, Max Harvey (CEO) has provided a little more detail on what is likely to come in the next version of the app.

"The major change coming in v1.7 is iPod Library access. It's quite a large task and involves rewriting the audio engine from scratch (for the 3rd time) and until that's done, I'm unable to give any indication whatsoever as to when we might have it ready. The other smaller features are all quantifiable though thankfully"

Also...

"...in its current format, Cue Play does use duplicate track data. However, the very next update (v1.7) gives access to the iPod Library and thankfully duplicate tracks are no longer needed. SetList is also being sidelined in v1.7 and will no longer be necessary, making the process much simpler."

The good news I guess is that the Cue.Play.SetList desktop app is to be shelved, with the last update we saw dynamic waveform generation - rather than calculation and store in SetList...this coupled with the ability to read the BPM property of tracks in the iPod Library I suspect nails the coffin shut on the desktop piece.

The re-writing of the audio engine from scratch is an interesting note though, it's pretty much what one or two other dev teams have been through recently.  Will iOS 5 need another re-write of the audio engine too?

Anyway, it is good news that development is still ongoing for this app and considering it is all still iPhone based (and not iPad) then the team are doing well providing the level of functionality they are able to.

Cue.Play.DJ is currently priced at $9.99

New version of TraxPad due sometime this week!


Joel (the developer) has confirmed to me what is coming in the next release - I'm not sure I can divulge the detail just yet, but it's something which has been a little while coming and should increase my usage of the app considerably!

It's always good to hear from dev teams, especially when it's an app you enjoy using.  I get the impression that Joel is a one-man-band development team, which explains the static nature of the home site and the infrequent (yet much appreciated) updates.

He has indicated that he has further plans for the app (again, always good to hear) for another update sometime over the summer/autumn period.

TraxPad is currently available at $29.99 - it looks like there's been a recent price hike!  It used to be $9.99...not sure if this is a glitch in the app store or not...anyway, that is a huge difference in price.  Good news for anyone that purchased early on!


Good Luck to Clash DJs at Rockness on the iPad!

One of the Clash DJ crew (spacetravelmadeeasy) will be playing both Friday (5.30pm-7pm) and Saturday  (5pm-6pm) nights at the Rockness festival in Scotland this weekend.

He will be using an iPad with DJay for one set and DJ Player for the other set - or at least that's the plan anyway.  Worth a look if you're at the festival.

Hopefully, there will be some videos / pics up online in the coming week post gig.

Good Luck!

Touch the Wave for iPad review

This is a new app to me (thanks to PalmSounds for bringing to my attention!).

The app description and support site is all in Japanese, so you pretty much have to guess the functionality yourself (luckily it's mostly straightforward!).



The app allows you to load one track from your iPod Library and displays the track as a waveform along the bottom of the screen - split into 2 (presumably Left & Right audio channels).  Above which is a progress bar for you to skip forward to the section you want.  Immediately when presented with a waveform like that you want to push it forwards and back to scratch and as promised, it works and the sound quality from the scratch is pretty good (at least to my ears).  I found the way the wave responds to basic forward/back/release scratch technique a little grating though.  This is perhaps why I gave up trying to scratch with Cue.Play.DJ.  It seems the dev team have gone for replicating vinyl turntable behaviour completely, so when you've finished your scratch and take your finger off the wave, the track gradually gets back to full speed - unlike with DJay where it picks up speed directly (which is what I prefer). 

The rest of the screen is mostly intuitive.  There's a section for EQ, although if you zero all the EQ levels it wont kill the sound completely.  The Delay section is quite neat with Time, Feedback and Mix controls as well as some presets and a handy 'Reset' button.  Both EQ and Delay are only applied if the corresponding button in the top right hand corner has been pressed.

Setting the Cue points appears to be a fine art though...without any guidance on this it is a little tricky.  The button to the left of the Play/Pause button (in the bottom right of the screen) allows you to loop between the 2 cue points if you wanted.  It seems the cue points are not stored either.

Update: You set the cue points by pressing the Arrow button (left one for Cue1 and right for Cue2).  By pinching/expanding with 2 fingers on the waveform you can zoom in/out to set them precisely...seems odd they're not stored though.

It seems there's a little demo of the app here;


Moving along from the cue loop button, there's Reverse Play button which is always quite good fun and a useful addition to have.

There's BPM display and tap BPM functionality in there too.

The main issue I have is with the tiny, tiny iPod Library access screen.  For an iPad app it really is pretty small and looks to use the same standard API as the DJay non-full screen library access function.  Ideally, it would be configurable (as in DJay) to allow full screen access and therefore display BPM data alongside each track).  If the dev team wanted to push this even further, then it would be brilliant to list all tracks and have the ability to sort by Artist/Song Title/BPM...unlikely, but worth mentioning.

All in all though, a decent addition to the DJ toolset.  Hopefully Algoriddim will be taking notice of this and develop configuration of the DJay app to allow single deck mode on their iPad app...and maybe it might kick-start iPod Library access and scratch functionality for the TraxPad app (which does something very similar to TTW but in a more stripped back manner).

Strangely enough, I was using TraxPad last night and was really wanting scratch and iPod Library access to be present.

Touch the Wave for iPad is available now for $3.99;



Sonorasaurus Rex app test revisit


This app was the first I reviewed back in December last year.

At the time I was still pretty much hooked on the visual appearance of the app and was only just getting into using something other than a turntable or CD deck as a DJ device.

Since then, the app has had a single minor update (v2.2.1 in March 2011) which allowed the display and correct reading of BPM metadata in the iPod library listing - very quickly after iOS 4.3 was released.

Sonorasaurus Rex also suffered at the hands of app piracy during this period and a price-drop amnesty was held to tempt pirate users into buying the official app.

+ Great, Simple UI:
On loading the app again, the UI still appeals.  It does utilise the familiar colour scheme to TouchOSC and now countless other apps.  The main advantage of the UI is how you can access pretty much everything you need from one place on one page.  Only the track load screen takes you away from the mixing view.

The app was among the first to provide;
  • Sorting by BPM in the library page
  • In-App Recording - which also allows the ability to overdub previously recorded mixes within the app, without the need to reconnect to a host machine!
  • Multiple, stored cue points
However, the library view could do with some recode work.  On first access it takes about 35seconds to load up (even if the iPod library content hasn't changed) and it would benefit from a marker to display the current track loaded in each deck - which seems to be quite high on user's wishlists nowadays.

- Data Storage Issue = no waveforms:
The process of building a waveform for a single 4 minute track (Face to Face by Daft Punk) takes around 35seconds.  Once done the 'waveform image' alongside the track gets greyed out, however there appears to be a critical issue with the app saving data because when you load the track the waveform is not present at all.  You are faced with a pitch black rectangle in the centre of the screen where the nicely drawn waveforms should be!  Given that the waveform view is a central part to this app it is a bug that needs addressing as soon as possible.  On reading the reviews in the store, the same issue appears to be present for the tap BPM functionality - ie the BPM you think you've stored is not actually saved at all.  I know that both areas of functionality have worked fine in previous versions, so hopefully it's a case of careful debug and fix which maybe quite quick once the development team get focused again on this app.

- Poor Sound Quality:
The other main issue which continues to grate with me is that the sound quality from the app seems to be compromised in some way (possibly a compressor  or over-eager auto-gain?).  If you load the same track directly in any other app or even just in the iPod library it plays back perfectly, however on Rex there appears to be some fluctuation of levels...not great if you're thinking of playing out with the app.

- Button Latency:
During the updates to the app, the responsiveness of the buttons changed.  They went from being off-press (ie when your finger lifts up from the button) to being on-press and now the buttons feel not as quick to respond when starting a track, especially when compared with other apps.

My worry with this app is that the developers appear to have shifted their focus away from it and onto the series of games they produce.  The Rex blog hasn't been updated in ages and the bugs have remained unfixed since March.

If the issues were fixed, the app would probably raise its interest with me once again, however it would then need a whole bunch of effort to bring it up to the professional standard that other apps have achieved in order to make it a feasible solution for playing out at a club.  This is a shame, since I really did enjoy the app when it first loaded onto my iPad in May 2010 and the UI is still one of the best out there.

Sonorasaurus Rex (v2.2.1) is currently priced at $14.99;



There is an iPhone specific version of Sonorasaurus priced at $9.99 however this hasn't been updated since 2009 so I can't vouch for what it's like!

UK & US = Dance Resurgence? Article on CDM

I always like reading the stuff on CDM, this latest piece about the state of current Dance music on both sides of the Atlantic is a curious read.

It seems to suggest that the US is experiencing an upsurge of interest in Dance music, based on interviews with UK DJs Pete Tong & Gilles Peterson.  While I respect both for their depth of music knowledge and experiences over the many many years as DJs (seriously, Pete has been around longer than it was fashionable in the UK!), I think perhaps it's time that other DJs in the UK should be shining on distant shores.  Any suggestions?

...and since when did Radio 1 become a beacon of light in the Dance music world?  There are still many decent pirate radio stations (although admittedly, much fewer than during my raving days back in 1991) - that coupled with internet broadcasting and podcasting should provide a better idea of what's going on in the clubs.

Half-yearly app revisit starts soon.

I'm finally coming to the end of ripping our CD collection (hence a little pause in posts recently!)...which means the iPad is gradually filling up again (having overcome the earlier issues - turns out a complete re-download & reinstall of iOS seems to have fixed the issue).

I think it's probably about time I revist the DJ apps, in the same order as I did originally...this time, really to see how they perform a year on and to see if my initial feelings and thoughts on them have changed given recent app updates and what functionality may lie around the corner this year (USB MIDI Compliant DJ devices? More iPad 2 only features?).  What are the key areas of functionality you would like to see developed in DJ apps?  Only 6 months ago I was deliberating on what were the key features DJ apps should have...at least one or two of these features are now available in most of the DJ apps, which is great news but has the development just left us wanting for more?!

Already I know that some of the apps I may have gushed about a while back have been pushed to the back of my selection.  There's a one or two which appear to have had development effort scaled back, which seems a shame as I've felt that if there are a number of decent apps providing different functionality and interfaces then it helps push creativity forwards.

I'll revist the apps in the same order, so I'll be starting with Sonorasaurus Rex sometime this week.  My original review from December 2010 was posted here.

BPM Oct 2011 - Birmingham (UK) NEC tickets on sale now.


This was well worth the money last year, so I'm recommending this to anyone who will listen!

It is primarily focused on all DJ-related tech, covering mixers, amps, CD decks, promotion, lighting, and controllers as well as the digital side of things (like Serato, Traktor, Virtual DJ etc) too.  Stacks of freebies to be picked up (promo cds, t-shirts, some discounts) and a load of competitions - mainly to get your name on their mailing list.  Also the event is host to a DJ competition which is always worth checking out....if only to snoop on what other folks are upto and what they're playing.

You can grab the tickets here at a slightly cheaper price (£10 + booking) than buying them on the door (£15).  I think once you've bought a ticket it's not for a specific day and I have a feeling you could go back on another day if you wanted at no extra cost.

I'm hoping to see a little more on the mobile / iOS front this year!

Free Mixcloud app hits the store


The guys at Mixcloud were present at BPM in Birmingham a couple of years back, since then their presence grew online providing a decent method of uploading and sharing mixes among peers and potential promoters.

Since then, there have been a number of competing websites set up offering more functionality, download capabilities and mobile access.

Until now, content on Mixcloud is streamed through a flash player...I was hoping that in time they'd move to a similar setup to Soundcloud which allows non-flash playback but only if you're directly on their site (ie not through embedded players).

Anyway, the new app is a welcome addition and should get mixes more widely heard...which can only be a good thing!

Currently the app is free and compatible with iPhone, iPod touch, and iPad (although not universal for the iPad). Requires iOS 3.0 or later

I've just grabbed it on my iPad.  In order to use it, you need a Mixcloud account (free and easy to set up).  There are in app ads which appear at the bottom, but I guess they may disappear over time as the app becomes priced?  I'm on there btw, just search for DJ Hombre !